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life-sim-pied.vercel.app

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LifeSim — interactive decision simulation for goals, constraints, risks, and outcomes.
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    get_simulation_stateAnswer

    [OBSERVE · READ-ONLY] Returns a compact snapshot of the live simulation: scenario, day, remaining days, tasks, resources, team, risks, metrics, available decisions, recent events, and simulationVersion. Does NOT mutate state. Call this first when the world is unknown or may have changed after a mutation.

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    {
      "name": "get_simulation_state",
      "kind": "answer",
      "impl": "imperative",
      "description": "[OBSERVE · READ-ONLY] Returns a compact snapshot of the live simulation: scenario, day, remaining days, tasks, resources, team, risks, metrics, available decisions, recent events, and simulationVersion. Does NOT mutate state. Call this first when the world is unknown or may have changed after a mutation.",
      "inputSchema": {
        "type": "object",
        "properties": {},
        "additionalProperties": false
      }
    }
    get_available_decisionsAnswer

    [OBSERVE · READ-ONLY] Lists structured decision options currently allowed (scope, schedule, team, resources). Does NOT mutate state. Use after get_simulation_state and before preview_decision or apply_decision. Each entry includes id, title, category, availability, and estimated impact.

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    {
      "name": "get_available_decisions",
      "kind": "answer",
      "impl": "imperative",
      "description": "[OBSERVE · READ-ONLY] Lists structured decision options currently allowed (scope, schedule, team, resources). Does NOT mutate state. Use after get_simulation_state and before preview_decision or apply_decision. Each entry includes id, title, category, availability, and estimated impact.",
      "inputSchema": {
        "type": "object",
        "properties": {},
        "additionalProperties": false
      }
    }
    preview_decisionAnswer

    [ANALYZE · READ-ONLY] Dry-runs a decision without mutating live state. Returns previewId, simulationVersion, structured consequences (direct/secondary/emergent), metric deltas, and an explanation block. REQUIRED WORKFLOW: get_simulation_state → get_available_decisions → preview_decision → explain to user → wait for confirmation → apply_decision. Never auto-apply after preview. Input: decision_id from get_available_decisions.

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    {
      "name": "preview_decision",
      "kind": "answer",
      "impl": "imperative",
      "description": "[ANALYZE · READ-ONLY] Dry-runs a decision without mutating live state. Returns previewId, simulationVersion, structured consequences (direct/secondary/emergent), metric deltas, and an explanation block. REQUIRED WORKFLOW: get_simulation_state → get_available_decisions → preview_decision → explain to user → wait for confirmation → apply_decision. Never auto-apply after preview. Input: decision_id from get_available_decisions.",
      "inputSchema": {
        "type": "object",
        "properties": {
          "decision_id": {
            "type": "string",
            "description": "ID from get_available_decisions."
          }
        },
        "required": [
          "decision_id"
        ],
        "additionalProperties": false
      }
    }
    compare_scenario_branchAnswer

    [ANALYZE · READ-ONLY] Compares scenario outcomes without mutating state. Default: Scenario A = current plan, Scenario B = preview of decision_id. For head-to-head (e.g. "reduce scope vs add team member"), pass decision_id AND versus_decision_id. Returns metrics (successProbability, risk, timePressure, resourcePressure, teamCapacity, outcomeQuality), deltas, and a recommendation signal (better_for_success | better_for_speed | better_for_resources | tradeoff | neutral) for agent reasoning — not a user directive.

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    {
      "name": "compare_scenario_branch",
      "kind": "answer",
      "impl": "imperative",
      "description": "[ANALYZE · READ-ONLY] Compares scenario outcomes without mutating state. Default: Scenario A = current plan, Scenario B = preview of decision_id. For head-to-head (e.g. \"reduce scope vs add team member\"), pass decision_id AND versus_decision_id. Returns metrics (successProbability, risk, timePressure, resourcePressure, teamCapacity, outcomeQuality), deltas, and a recommendation signal (better_for_success | better_for_speed | better_for_resources | tradeoff | neutral) for agent reasoning — not a user directive.",
      "inputSchema": {
        "type": "object",
        "properties": {
          "decision_id": {
            "type": "string",
            "description": "Primary alternate decision id. Scenario B uses this unless versus_decision_id is set (then Scenario A)."
          },
          "versus_decision_id": {
            "type": "string",
            "description": "Optional second decision for A-vs-B comparison (e.g. reduce scope vs add team member)."
          }
        },
        "additionalProperties": false
      }
    }
    simulateAction

    [ANALYZE · READ-ONLY] Recomputes metrics and narrative on a cloned copy without changing live state. Use to refresh projections after observing state. Does not advance the day or apply decisions.

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    {
      "name": "simulate",
      "kind": "act",
      "impl": "imperative",
      "description": "[ANALYZE · READ-ONLY] Recomputes metrics and narrative on a cloned copy without changing live state. Use to refresh projections after observing state. Does not advance the day or apply decisions.",
      "inputSchema": {
        "type": "object",
        "properties": {},
        "additionalProperties": false
      }
    }
    apply_decisionAction

    [MUTATE] Commits a decision to the live simulation. Mutates tasks, metrics, events, and increments simulationVersion. Only call after the user confirms a preview_decision result. Requires preview_id from preview_decision — missing, invalid, or stale previews are rejected without mutating state. Input: decision_id (required), preview_id (required).

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    {
      "name": "apply_decision",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Commits a decision to the live simulation. Mutates tasks, metrics, events, and increments simulationVersion. Only call after the user confirms a preview_decision result. Requires preview_id from preview_decision — missing, invalid, or stale previews are rejected without mutating state. Input: decision_id (required), preview_id (required).",
      "inputSchema": {
        "type": "object",
        "properties": {
          "decision_id": {
            "type": "string",
            "description": "ID from get_available_decisions."
          },
          "preview_id": {
            "type": "string",
            "description": "previewId returned by preview_decision. Must match decision_id and current simulationVersion."
          }
        },
        "required": [
          "decision_id",
          "preview_id"
        ],
        "additionalProperties": false
      }
    }
    advance_dayAction

    [MUTATE] Moves the simulation forward one day. Progresses tasks, evolves risks, may emit events, and increments simulationVersion. Fails with DEADLINE_REACHED if already at the deadline.

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    {
      "name": "advance_day",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Moves the simulation forward one day. Progresses tasks, evolves risks, may emit events, and increments simulationVersion. Fails with DEADLINE_REACHED if already at the deadline.",
      "inputSchema": {
        "type": "object",
        "properties": {},
        "additionalProperties": false
      }
    }
    change_deadlineAction

    [MUTATE] Sets the scenario deadline in total days and increments simulationVersion. For "what if we extend/shrink the deadline?" questions, prefer preview_decision with a move_deadline decision instead. Input: days (integer ≥ 1).

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    {
      "name": "change_deadline",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Sets the scenario deadline in total days and increments simulationVersion. For \"what if we extend/shrink the deadline?\" questions, prefer preview_decision with a move_deadline decision instead. Input: days (integer ≥ 1).",
      "inputSchema": {
        "type": "object",
        "properties": {
          "days": {
            "type": "integer",
            "minimum": 1,
            "description": "New total deadline length in days (minimum 1)."
          }
        },
        "required": [
          "days"
        ],
        "additionalProperties": false
      }
    }
    add_taskAction

    [MUTATE] Adds a task to the live scenario. Increments simulationVersion. Required: title, description, estimated_days, day_start, day_end, priority. Optional: status, assignee_id.

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    {
      "name": "add_task",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Adds a task to the live scenario. Increments simulationVersion. Required: title, description, estimated_days, day_start, day_end, priority. Optional: status, assignee_id.",
      "inputSchema": {
        "type": "object",
        "properties": {
          "title": {
            "type": "string"
          },
          "description": {
            "type": "string"
          },
          "status": {
            "type": "string",
            "enum": [
              "pending",
              "in_progress",
              "blocked",
              "needs_restructure",
              "completed"
            ]
          },
          "assignee_id": {
            "type": [
              "string",
              "null"
            ]
          },
          "estimated_days": {
            "type": "number",
            "minimum": 0
          },
          "day_start": {
            "type": "integer",
            "minimum": 0
          },
          "day_end": {
            "type": "integer",
            "minimum": 0
          },
          "priority": {
            "type": "string",
            "enum": [
              "low",
              "medium",
              "high"
            ]
          }
        },
        "required": [
          "title",
          "description",
          "estimated_days",
          "day_start",
          "day_end",
          "priority"
        ],
        "additionalProperties": false
      }
    }
    remove_taskAction

    [MUTATE] Removes a task by task_id from the live scenario. Increments simulationVersion. Fails with TASK_ALREADY_COMPLETED if the task is done. Input: task_id from get_simulation_state.tasks.

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    {
      "name": "remove_task",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Removes a task by task_id from the live scenario. Increments simulationVersion. Fails with TASK_ALREADY_COMPLETED if the task is done. Input: task_id from get_simulation_state.tasks.",
      "inputSchema": {
        "type": "object",
        "properties": {
          "task_id": {
            "type": "string"
          }
        },
        "required": [
          "task_id"
        ],
        "additionalProperties": false
      }
    }
    add_resourceAction

    [MUTATE] Adds a resource pool (budget, time, tools, infrastructure, other) to the live scenario. Increments simulationVersion. Required: name, type, amount, unit, remaining.

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    {
      "name": "add_resource",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Adds a resource pool (budget, time, tools, infrastructure, other) to the live scenario. Increments simulationVersion. Required: name, type, amount, unit, remaining.",
      "inputSchema": {
        "type": "object",
        "properties": {
          "name": {
            "type": "string"
          },
          "type": {
            "type": "string",
            "enum": [
              "budget",
              "time",
              "tools",
              "infrastructure",
              "other"
            ]
          },
          "amount": {
            "type": "number",
            "minimum": 0
          },
          "unit": {
            "type": "string"
          },
          "remaining": {
            "type": "number",
            "minimum": 0
          }
        },
        "required": [
          "name",
          "type",
          "amount",
          "unit",
          "remaining"
        ],
        "additionalProperties": false
      }
    }
    add_team_memberAction

    [MUTATE] Adds a team member with role, capacity (0–100), and skills to the live scenario. Increments simulationVersion. For "what if we add capacity?" prefer preview_decision with add_team_member first.

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    {
      "name": "add_team_member",
      "kind": "act",
      "impl": "imperative",
      "description": "[MUTATE] Adds a team member with role, capacity (0–100), and skills to the live scenario. Increments simulationVersion. For \"what if we add capacity?\" prefer preview_decision with add_team_member first.",
      "inputSchema": {
        "type": "object",
        "properties": {
          "name": {
            "type": "string"
          },
          "role": {
            "type": "string"
          },
          "capacity": {
            "type": "number",
            "minimum": 0,
            "maximum": 100
          },
          "skills": {
            "type": "array",
            "items": {
              "type": "string"
            }
          }
        },
        "required": [
          "name",
          "role",
          "capacity",
          "skills"
        ],
        "additionalProperties": false
      }
    }